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新闻 libgdx 1.9 发布,跨平台开发框架 下载

Discussion in '软件资讯' started by 漂亮的石头, 2016-01-25.

  1. 漂亮的石头

    漂亮的石头 版主 Staff Member

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    libgdx 1.9 发布,此版本的更新内容如下:

    API Change: Lwjgl3ApplicationConfiguration#setBackbufferConfig -> setBackBufferConfig
    - Fixed HexagonalTiledMapRenderer, see https://github.com/libgdx/libgdx/pull/3654
    - Added support for locking the screen orientation in GWT, see https://github.com/libgdx/libgdx/pull/3633
    - Added Gdx-Kiwi and gdx-lml to extensions, see https://github.com/libgdx/libgdx/pull/3597
    - Added Gyroscope support in Input, implemented for Android, see https://github.com/libgdx/libgdx/pull/3594
    - Fixed touch mapping on iOS, see https://github.com/libgdx/libgdx/pull/3590
    - Added orientation to Box2D Transform class, see https://github.com/libgdx/libgdx/pull/3308
    - Added system cursors to GWT, fix 'Ibeam' system cursor not working on LWJGL3.
    - Added experimental AndroidApplicationConfiguration#useGL30 and IOSApplicationConfiguration#useGL30 for testing OpenGL ES 3.0 support on mobile devices, do not use in production.
    - Fix broken kerning for FreeType fonts, see https://github.com/libgdx/libgdx/pull/3756
    - Added ARM64 and x86_64 binaries for Android

    下载页面: 1.9.0

    Libgdx是什么:

    一个作为引擎和游戏基础的高性能,跨平台的游戏开发框架。这个框架允许我们我们专注于基础而不是游戏引擎的新的特性。它具有很棒的灵活性。

    [​IMG]
    libgdx 1.9 发布,跨平台开发框架下载地址
     
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