Cocos2d-x 3.3 final 发布,我们建议你使用 NDK r10c 或者更新版本,因为它修复了 Android 5.0 的一些 bug。 下载地址:cocos2d-x 3.3 3.3 版本值得关注的改进: Size Modularization: automatically reduce the size by c++ linker, and simply to only 2 libraries in cocos2d-x, one for c++, another for Lua Take lua-empty-test as example: libluaemptytest.so is 9.5M in v3.2 libluaemptytest.so is 5.5M in v3.3 Performance Added ClippingRectangeNode, which is more efficient for rectangle clipping Renderer: added triangle command Cocos Studio Reader: use Flat Buffer for data format Usability Added a consistent way to set GL context attributes for all platforms Node: schedule/unschedule with lambda function Added c++11 random support in cocos2d::random(a,b) RenderTexture: add a callback function for saveToFile()` DrawNode: added as many functions as DrawPrimitive, while DrawPrimitive is deprecated add setKeepScreenOn() on iOS and Android Enhancements Infrastructure Added new audio engine on iOS and Android Added AssetsManagerEx for hot-updates Tilemap: supported staggered tile map Primitive: Support Points, Lines, and Triangles for rendering SpriteFrameCache: support loading from plist file content data UI Added Application:penURL() Added WebView on iOS and Android Added ui::Scale9Sprite 3D 3D light: directional light, point light, spot light and ambient light BillBoard Camera Reskin Attachment Better support for FBX, and new fbx-conv AABB, OBB and Ray Following gif is the effect of Light. You can run cpp-tests to check other modules' effect. 3rd party libraries Facebook SDK integrated in plugin on iOS and Android Updated Spine runtime to v2.0.18 Platforms Android: Support Android ARM 64 bit, tested on Nexus 9 WP8: add win8.1 univeral app support update to Visual Studio 2013 with update 3 to use Cocos2dShaderCompiler Documentation 3d documentation facebook integration 3D sample 我们还创建了一个 3D 实例:FantasyWarrior3D, 用来演示如何通过 cocos2d-x 开发 3d 应用。 The game runs smoothly on old Android phone with single core 1G HZ CPU. 而 2.2.6 版本只要是增加 64 位 iOS 支持,下载地址:http://www.cocos2d-x.org/filedown/cocos2d-x-2.2.6.zip Cocos2D-X是全球知名的开源跨平台游戏引擎,易学易用,目前已经支持iOS、Android、Windows桌面、Mac OSX、Linux、BlackBerry、Windows Phone等平台。Cocos2d-JS统一了使用JS进行开发的开发体验,将HTML5引擎与JSB的API高度统一起来。 捕鱼达人HTML5版本基于此引擎实现对浏览器的支持,并获得谷歌Web Store 首页置顶推荐。引擎配套有活跃的社区支持,已有来自Google、Zynga、Microsoft、Intel、Samsung、BlackBerry等 跨国公司的优秀工程师为引擎贡献代码,开源社区24小时轮转所有的缺陷都被迅速发现并修复。 Cocos2d-x 3.3/2.2.6 发布,更多 3D 特性支持下载地址