1. XenForo 1.5.14 中文版——支持中文搜索!现已发布!查看详情
  2. Xenforo 爱好者讨论群:215909318 XenForo专区

Gnomon Workshop 3D Design for Production (大师级3D产品设计教程)

本帖由 漂亮的石头2013-11-19 发布。版面名称:便携软件

  1. 漂亮的石头

    漂亮的石头 版主 管理成员

    注册:
    2012-02-10
    帖子:
    486,020
    赞:
    46
    本视频教程是由Gnomon机构出品的Gnomon Workshop 3D Design for Production教程,大师级3D产品设计教程,时长:2小时24分,大小:975MB,作者:Vitaly Bulgarov,语言:英语。教程释放时间:2012年4月 。

    [​IMG]

    在这次演讲中,维塔利bulgarov显示他创造一个完全呈现为生产型管道三维设计过程。利用外国人胸围例如,维塔利经过从头开始创建一个科幻人物设计的主要步骤。他首先在ZBrush®做出快速的半身像素描。他创建了一个在XSI®使用块作为一个外国人胸围的比例指标详细的套装设计。通过这样做,维塔利展示了他的技术和工具用于创建类似多层金属板,橡胶垫的复杂曲面,管,和附件。解决设计上飞,没有任何的初步草图,他建立了一个全面详细的头盔和网眼,解释为什么某些设计作出决定。一旦模型完成,维塔利考虑到Keyshot它®光线追踪渲染,然后将给予PS图象处理软件®定型,推动整体外观更加个性的人物最终加入纹理和细节的增强。


    n this lecture, Vitaly Bulgarov shows his process of creating a fully rendered 3D design for production-oriented pipelines. Using the example of an alien bust, Vitaly goes through the main steps of creating a sci-fi character design from scratch. He begins by making a quick bust sketch in ZBrush®. He then creates a detailed suit design in XSI® using the block-out as a guideline for the proportions of the alien bust. By doing this, Vitaly shows the techniques and tools he uses to create complicated surfaces like multi-layered metal plates, rubber pads, tubes, and attachments. Solving design on the fly, without making any preliminary sketches, he builds a fully detailed mesh for the helmet and suit, explaining why certain design decisions are made. Once the model is complete, Vitaly takes it into KeyShot® for raytrace rendering and then brings the renders to Photoshop® to finalize the design, push the overall look and bring more personality to the character by adding final textures and detail enhancements.



    教程相关主题:

    Sketching a guide mesh in ZBrush
    Introduction to XSI Modeling Workflow
    Retopologizing and Refining Form in XSI
    Relaxing and Shrink-wrapping geometry in XSI
    Micro Detailing
    Using existing edges to add extra details
    Material and Lighting setup in Keyshot
    Rendering with KeyShot
    Refining Textures and Materials in Photoshop

    教程相关章节内容:

    ZBrush Block Out
    XSI Intro
    XSI Block Out
    XSI Initial Detail
    Topology Clean Up
    Neck Refinement
    Refinement Part 1
    Refinement Part 2
    Refinement Part 3
    KeyShot
    Photoshop


    Download 城通网盘

    GW3DDesignProductionVitalyBulgarov.part1.rar: http://www.t00y.com/file/37656607
    GW3DDesignProductionVitalyBulgarov.part2.rar: http://www.t00y.com/file/37657188
    GW3DDesignProductionVitalyBulgarov.part3.rar: http://www.t00y.com/file/37658006
    GW3DDesignProductionVitalyBulgarov.part4.rar: http://www.t00y.com/file/37659088
    GW3DDesignProductionVitalyBulgarov.part5.rar: http://www.t00y.com/file/37659874
    GW3DDesignProductionVitalyBulgarov.part6.rar: http://www.t00y.com/file/37660031

    Download 百度云

     
正在加载...