Software used Maya 2012, MARI 1.4 Photoshop CS3, Mudbox 2011, UVLayout What you will learn In this tutorial we will learn how to create textures and shaders for a digital asset. Throughout these lessons we will look at the steps required to create a professional UV mapping. With proven techniques and workflows used in the visual effects industry, we will create a highly detailed textures and cover all the steps involved during the look development process. 稍后