Software used MODO 701 What you will learn In this series of tutorials, we will talk about some of the tools and techniques you can use to create hard-surface models in MODO. We will start out by talking about using reference images to model from within our MODO viewports. We’ll then begin to block in the different pieces of our example project before refining each one. We’ll explore powerful and useful tools like Loop Slice, Bevel, and Add Loop to add dimension and detail to our polygon pieces. We’ll talk about maintaining smooth contours and learn to adjust the hardness of our edges using additional loops. We’ll learn to move polygons between mesh items for a quicker and more flexible workflow. We’ll also learn to connect multiple pieces of geometry seamlessly to create a molded look. We’ll also learn techniques for creating holes and openings on contoured surfaces. The tools and techniques that you will learn will be applicable to any hard-surface model and you’ll be able to apply them to your own projects in no time. Digital Tutors – Hard surface Modeling Techniques in MODO Duration 3h 34m Project Files Included 15 FPS MP4 Download uploaded http://uploaded.net/file/ba5iw5mj/Hard_Surface_Modeling_Techniques_in_MODO.part1.rar http://uploaded.net/file/yijupffy/Hard_Surface_Modeling_Techniques_in_MODO.part2.rar http://uploaded.net/file/2ge28s4y/Hard_Surface_Modeling_Techniques_in_MODO.part3.rar http://uploaded.net/file/ych064r6/Hard_Surface_Modeling_Techniques_in_MODO.part4.rar http://uploaded.net/file/unf4ec1f/Hard_Surface_Modeling_Techniques_in_MODO.part5.rar http://uploaded.net/file/23rd2pvv/Hard_Surface_Modeling_Techniques_in_MODO.part6.rar http://uploaded.net/file/vq0p2o6c/Hard_Surface_Modeling_Techniques_in_MODO.part7.rar Download 百度云 以下隐藏内容只提供VIP赞助会员 sorry! The following hidden content sponsorship VIP members only.