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CGCircuit – 3D Character Art for Games IV

本帖由 漂亮的石头2014-02-08 发布。版面名称:便携软件

  1. 漂亮的石头

    漂亮的石头 版主 管理成员

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    In 3d Character Art for Video Games Volume 4, UV layout, I go over dealing with UVs in detail including when you might consider using multiple textures, mirroring and offsetting UVs, optimization, and layout concerns to avoid texture baking problems. Also included with this video is a scene file from my demonstration of stacking UVs to create a tileable effect. I’m using Maya to demonstrate, but the ideas can be applied to whichever 3d application you’re most comfortable with. Over an hour’s worth of instruction

    • Released on: June 2013
    • Category: Digital 3D
    • Software: Autodesk Maya
    • Level: Intermediate
    • Duration: 72:20 min.

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    http://www.cgcircuit.com/lessondetailcomplete.php?val=1368


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